Fort Z | Update 1 | Power of 3

Much of the start of the project was spent defining the rules and systems of the game.  In the interest of keeping things simple, everything was conceived in threes.  Three units, 3 resource types, 3 room types and 3 primary systems.   How everything related to one another was next.  This triumvirate is expressed in the Venn diagram above.

Unit Priorities

Zombies kill survivors and destroy rooms along their path, but will not steal resources.

-Bandits steal resources [food or salvage] and kill survivors, but will not destroy rooms.

-Survivors gather resources and build rooms, but do not kill other survivors.

More: Update 1

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s